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Thread Statistics | Show CCP posts - 22 post(s) |

Borlag Crendraven
Future Corps Sleeper Social Club
307
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Posted - 2013.02.19 13:05:00 -
[1] - Quote
Found two issues so far...
- In game applications to join corp have all been wiped out. - The new system info/autopilot info box stretched way too far to the right, taking up screen estate needlessly. Previously it was possible to have the capacitor readout on top just next to the system info and still retain functionality of both of them, now the invisible box from both System Name and the Route boxes stretch out and block the tactical, cargo and scanner buttons, or alternatively the far right portion of the shield/armor/hull readout's mouseover. |

Borlag Crendraven
Future Corps Sleeper Social Club
307
|
Posted - 2013.02.19 14:07:00 -
[2] - Quote
Witchking Angmar wrote:Nimrodion wrote:While using F10 star map and probing, the view resets to sun when I try to use right-click to move the view.
Using PC client. Only seems to happen on the first right click though, so at least it's not game breaking. Still annoying of course.
Can also overcome this with double clicking the name of a probe or celestial, doesn't give the exact same functionality of course but still helps in centering your probes where you want them (usually anyway). |

Borlag Crendraven
Future Corps Sleeper Social Club
307
|
Posted - 2013.02.19 16:16:00 -
[3] - Quote
Borlag Crendraven wrote:Found two issues so far...
- In game applications to join corp have all been wiped out. - The new system info/autopilot info box stretched way too far to the right, taking up screen estate needlessly. Previously it was possible to have the capacitor readout on top just next to the system info and still retain functionality of both of them, now the invisible box from both System Name and the Route boxes stretch out and block the tactical, cargo and scanner buttons, or alternatively the far right portion of the shield/armor/hull readout's mouseover.
Clarification to the second issue:
http://www.elisanet.fi/sami.ollas/old_layout.jpg - how I used to be able to do this http://www.elisanet.fi/sami.ollas/new_layout.jpg - how I have to do it now
To me that empty space after the system info is pretty much entirely waste and having the mouseover from system info reach to the very edge of those buttons visible there, is quite annoying. It also prevents having a full rack of 10 targets on the top row side by side and forces to waste even more screen estate for having them in two separate rows. Would really like CCP to look into improving the screen estate use of the said system info/route box. Sure I could still have that capacitor readout block on the left, but the buttons on it would be rendered useless as the mouseover of system info takes priority above all non-windowed UI elements. |

Borlag Crendraven
Future Corps Sleeper Social Club
308
|
Posted - 2013.02.20 12:03:00 -
[4] - Quote
James Amril-Kesh wrote:CCP Greyscale wrote:Minor correction: they should be checked in the default settings, but they will not be auto-added to any custom overviews you may have saved. Mind if I ask why you can't, say, add them to custom overviews where battlecruisers and/or transport ships were checked?
Ditto that, we had Transport Ships and Battlecruisers in our custom overviews (as well as scan result filters) in the past, removing a portion of those all of a sudden does make it a lot harder for us end users who not only have to fix that issue, but to learn about it in the first place. Not everyone read the forums and there's some that don't even read the dev blogs or patch notes. Changes like this pretty much force us all for a certain routine during patch days in that we have to go through all the settings and see what the devs have screwed up for us this time, see anything wrong with this CCP Greyscale? You should... |
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